


when opening a file in the database, a hang occurred, except in a small database. 3 hours 16 minutesġ) Implemented: "Reading a file, exporting 8 bits and 16 bits to STI", "Displaying a palette of 255 colors, except for editing", "List of images for 8 bits", "Artificial intelligence of a palette", 8 hours.
#JA2 SAVE GAME EDITOR CODE#
Total: more than 8 hours.ĭetails at, except for "Skin replace Script MLS" - this is Cosmic ForgeĢ) Rewritten the code "Object image editor" and took a sample design - 2 hoursġ) Filling the interface + 15 icons. MLS duplicate items were displayed in the list. Stores data for the Creating characters for Equipment.dat fileīug fixed: when selecting the checkbox "Data \ MONSTERS \ MONSTERS.SLF", then in the filter selection. The program can change palettes or swap palettes, Implemented "List of files and folders" - as in GRV 0.23bįeatures and capabilities of this program Wizardry 8 STI Image Editor:ģ) Display 256 palettes, edit palette or swap.Ħ) List of files and folders - as in GRV 0.23b Now the program "STI Image Editor" for Artists and Modders will greatly save development time, image texture creation and interface. That is, you do not need to use the "GIMP" or "adobe photoshop" program, translate to index colors, then export the file with the image. Improvement of the "Palette Optimization" algorithm - when the palettes of 255 colors are full, the palette is compressed and the larger the image capacity and the export of the file into an 8-bit image. Wizardry 8 "STI Image Editor" - the program can import an image from a file of any format, or from the "Clipboard", as well as export the file to "STI", "BMP", "PNG", "Clipboard".
#JA2 SAVE GAME EDITOR DOWNLOAD#
Download ? (Interface language: Russian, English, German). was developed, (new tools created): "Creation of equipment for a character" and "STI Image Editor" and "MLS (Monster Model Script) Editor".
